Please note; this is NOT a sponsored post; just something I thought might come in handy when we're all casting about for ideas for gifts this Christmas...
As an involved / engaged / helicopter (delete as you see fit) parent, I like to understand what it is my children are watching or playing when they're staring at their electronic devices. However, researching every single online purchase that my children want to make - and properly understanding the plots and techniques etc that various games use - is something that I simply don't have the time (or, if I'm honest, the enthusiasm) to do.
Boy #2 came home from school a couple of weeks back lobbying to be able to download a new game on the ipad.
"Everyone has it, Mum" he told me. Hmmm. I had never heard of this game before. "Define 'everyone'", I said. "Well, M has it. And S. And O." Okaaay. All boys with previous form in the area of inappropriate / excessive internet and electronic gaming use, I noted. I decided to ask Boy #1 if he knew of this game.
He did. "That is definitely not the right age group for Boy #2" he pronounced firmly, family policeman that he is (is it just me or do a lot of oldest siblings - myself included - fall into that category?) "I've seen it and I don't think it's appropriate AT ALL."
'Appropriate'; that lovely multi-tasking word. The Potski family use it when certain people Talk Too Loudly In Church, when they Scream At The Top Of Their Voice that their socks hurt as we walk too school , when Bottom Conversations become Too Personal, and - increasingly often - when looking into the content of various forms of electronic entertainment.
Boy #2 was sure his older brother was being too cautious. "It's fine, Mum. Let's just try it and see..." We've done that in the past with disastrous results, so I wasn't convinced that in the case it was the best way to go.
Luckily, I didn't need to try the 'suck it and see' method of trial. Instead, I was able to pass the buck on this decision to an online resource we use frequently, and who's decision is seen as final by my two occasionally biddable children. Commonsense Media is a site that gives reviews and age ratings for almost any web-sourced content that your children may be interested in, and which - crucially - gives you an instant and easily accessible list of the reasons why those ratings have been awarded. For example, this is their review of World of War Craft (which they rate as Age 15):
'Parents need to know that this game is incredibly fun to play and spectacular in terms of its beauty and creativity, but it requires adult involvement to be a positive and safe experience for teens. There is violence, some of it bloody, references to alcohol, and occasionally subtle sexual innuendo. Most importantly, parents need to know that this game is conducted online and may involve chatting with unknown players. Also, parents should set time limits for gameplay: With endless exploration and no clearly defined levels, it is easy to get hooked.'
Whereas this is what they have to say about Minecraft (rated Age 8):
'Parents need to know that Minecraft is an open-ended, exploration and creation focused environment. One of the best-selling, independently developed and published video games,Minecraft's official release was in November 2011 following a lengthy beta test phase that attracted millions of players. Players can create items and buildings from scratch using materials they harvest from the world around them. There is no story, but players will encounter aggressive monsters they can fight using swords and bows. Graphics are extremely blocky, and there is no blood or gore, but the creatures can be a bit scary when they moan or appear seemingly out of nowhere. Parents should note that this game has a thriving online community hosted by private, non-moderated servers. This means players could encounter offensive content in the form of profane text messages and suggestively shaped player-created structures, although players don't have to engage in online activity to enjoy the game.'
So back in Potski Mansions, we input the name of the game in question into the CommonSense Media search engine, and sure enough, Boy #1 was correct; this game was rated as Age 12. Boy #2 (currently aged 8) was disappointed but was willing to toe the party line.
Sorted.
Although there might have been some reprisal-instigated wrestling that ensued when my back was turned, but hey, I can't be an involved / engaged / helicopter parent all the time...
https://www.commonsensemedia.org/
As an involved / engaged / helicopter (delete as you see fit) parent, I like to understand what it is my children are watching or playing when they're staring at their electronic devices. However, researching every single online purchase that my children want to make - and properly understanding the plots and techniques etc that various games use - is something that I simply don't have the time (or, if I'm honest, the enthusiasm) to do.
Boy #2 came home from school a couple of weeks back lobbying to be able to download a new game on the ipad.
"Everyone has it, Mum" he told me. Hmmm. I had never heard of this game before. "Define 'everyone'", I said. "Well, M has it. And S. And O." Okaaay. All boys with previous form in the area of inappropriate / excessive internet and electronic gaming use, I noted. I decided to ask Boy #1 if he knew of this game.
He did. "That is definitely not the right age group for Boy #2" he pronounced firmly, family policeman that he is (is it just me or do a lot of oldest siblings - myself included - fall into that category?) "I've seen it and I don't think it's appropriate AT ALL."
'Appropriate'; that lovely multi-tasking word. The Potski family use it when certain people Talk Too Loudly In Church, when they Scream At The Top Of Their Voice that their socks hurt as we walk too school , when Bottom Conversations become Too Personal, and - increasingly often - when looking into the content of various forms of electronic entertainment.
Boy #2 was sure his older brother was being too cautious. "It's fine, Mum. Let's just try it and see..." We've done that in the past with disastrous results, so I wasn't convinced that in the case it was the best way to go.
Luckily, I didn't need to try the 'suck it and see' method of trial. Instead, I was able to pass the buck on this decision to an online resource we use frequently, and who's decision is seen as final by my two occasionally biddable children. Commonsense Media is a site that gives reviews and age ratings for almost any web-sourced content that your children may be interested in, and which - crucially - gives you an instant and easily accessible list of the reasons why those ratings have been awarded. For example, this is their review of World of War Craft (which they rate as Age 15):
'Parents need to know that this game is incredibly fun to play and spectacular in terms of its beauty and creativity, but it requires adult involvement to be a positive and safe experience for teens. There is violence, some of it bloody, references to alcohol, and occasionally subtle sexual innuendo. Most importantly, parents need to know that this game is conducted online and may involve chatting with unknown players. Also, parents should set time limits for gameplay: With endless exploration and no clearly defined levels, it is easy to get hooked.'
Whereas this is what they have to say about Minecraft (rated Age 8):
'Parents need to know that Minecraft is an open-ended, exploration and creation focused environment. One of the best-selling, independently developed and published video games,Minecraft's official release was in November 2011 following a lengthy beta test phase that attracted millions of players. Players can create items and buildings from scratch using materials they harvest from the world around them. There is no story, but players will encounter aggressive monsters they can fight using swords and bows. Graphics are extremely blocky, and there is no blood or gore, but the creatures can be a bit scary when they moan or appear seemingly out of nowhere. Parents should note that this game has a thriving online community hosted by private, non-moderated servers. This means players could encounter offensive content in the form of profane text messages and suggestively shaped player-created structures, although players don't have to engage in online activity to enjoy the game.'
So back in Potski Mansions, we input the name of the game in question into the CommonSense Media search engine, and sure enough, Boy #1 was correct; this game was rated as Age 12. Boy #2 (currently aged 8) was disappointed but was willing to toe the party line.
Sorted.
Although there might have been some reprisal-instigated wrestling that ensued when my back was turned, but hey, I can't be an involved / engaged / helicopter parent all the time...
https://www.commonsensemedia.org/